Gaming
Most people who play video games never develop a problem. For a small group, gaming takes over — and that deserves to be taken seriously.
Editorial draft — awaiting qualified clinical review
This page was researched and written by the GAREP editorial process with AI assistance and checked against the sources listed. It has not yet been reviewed by a licensed clinician. Use it to understand and prepare, not to make medical decisions on your own.
GAREP Editorial (AI-assisted draft)
Written to be useful in any country. Services and medication availability differ by country.
- Published
- October 17, 2026
- Updated
- October 17, 2026
On this page
Overview
Video games are a source of fun, skill, friendship, and creativity for billions of people. Heavy play alone is not a disorder. Gaming becomes a concern when it takes control: when it crowds out sleep, school, work, and relationships, and continues even as those losses pile up.
Clinical context
ICD-11 includes gaming disorder under disorders due to addictive behaviours. DSM-5-TR lists internet gaming disorder as a condition needing further research rather than an official diagnosis. Most people who game do not have a disorder.
The WHO's ICD-11 describes gaming disorder as a pattern of gaming with impaired control, increasing priority over other interests and daily activities, and continuation or escalation despite negative consequences, severe enough to significantly impair personal, family, social, educational, or occupational functioning — normally evident for at least 12 months.1
The WHO notes that studies suggest gaming disorder affects only a small proportion of people who play.1 In the U.S., DSM-5-TR treats internet gaming disorder as a condition for further study, so clinicians may use different terms.
Researchers continue to debate how best to define and measure problematic gaming, and how much it overlaps with depression, anxiety, ADHD, and social isolation. Inclusion in ICD-11 reflects enough evidence for a clinical category, not an end to that debate.
How it develops
- Games can offer achievement, belonging, and escape that feel missing elsewhere.
- Design features — progression systems, daily rewards, and social obligations — encourage frequent, long play.
- Loneliness, anxiety, depression, and ADHD are common alongside problematic gaming.
- Loot boxes and in-game purchases with random rewards resemble gambling mechanics and can cause financial harm, especially for young people.
What happens in the brain
Like other rewarding activities, gaming engages the brain's reward-learning systems. Variable rewards — rare items, random drops — are particularly effective at sustaining play. These are the same principles explained in the behavior loop.
Why people return to it
- Gaming may be the main place someone feels competent or connected.
- Stopping can mean letting down a team or losing progress.
- Gaming can be a way to avoid stress, conflict, or difficult feelings.
Possible warning signs
- Repeatedly playing much longer than planned
- Gaming taking priority over sleep, meals, school, work, or people
- Irritability or distress when unable to play
- Continuing despite clear harm, like failing classes or losing a job
- Spending money on in-game purchases that causes problems
- Losing interest in activities once enjoyed
Impact
Problems can include sleep loss, falling behind at school or work, conflict at home, isolation from offline relationships, physical inactivity, and money problems from in-game spending.
Difficult realities
- Gamers often feel judged by people who do not understand games. Respect for the activity makes conversations easier.
- Gaming may be covering for depression or anxiety, which also need care.
- Taking a device away without a plan often leads to conflict rather than change.
What change can look like
- Track playtime honestly for a week.
- Set limits together (for families) or with yourself, and use built-in screen time tools.
- Keep consoles and phones out of the bedroom at night.
- Replace what gaming provides — connection, challenge, rest — with other activities.
- Disable or set spending limits on in-game purchases.
Available treatments
Cognitive behavioral therapy is the most studied approach for problematic gaming. Family-based approaches are often used with teens. Treating co-occurring conditions such as depression, anxiety, or ADHD is important.
The next 24 hours
- Choose one change for today, such as no gaming after a set time.
- Get a full night's sleep before deciding anything big.
- If you feel hopeless or have thoughts of harming yourself, call or text 988.
Tools and exercises
Helping someone you love
- Show curiosity about the games before setting limits.
- Agree on clear, predictable rules rather than sudden bans.
- Watch for signs of depression, bullying, or anxiety behind the gaming.
- See supporting a child or teen.
Common myths and questions
Real experiences
No personal stories are published here yet.
GAREP will only publish real experiences shared with explicit consent, reviewed for safety, and anonymized where requested. We never invent stories or present examples as real people. Read how stories will work.
Research references
- Gaming disorder — Frequently asked questions (opens another website)World Health OrganizationLink checked October 17, 2026
- Addictive behaviours: Gaming disorder (Q&A) (opens another website)World Health OrganizationLink checked October 17, 2026
Where to get help
988 Suicide & Crisis Lifeline
Free, confidential support from trained crisis counselors for anyone in emotional distress or crisis — including if you are worried about someone else. Veterans and service members can call 988 and press 1, or text 838255.
SAMHSA National Helpline
Confidential treatment referral and information for people and families facing substance use or mental health conditions. It connects you to local treatment, support groups, and community organizations.
FindTreatment.gov
SAMHSA's confidential and anonymous locator for state-licensed treatment for substance use and mental health conditions.
NIAAA Alcohol Treatment Navigator
A step-by-step guide from a federal research agency to recognizing and finding higher-quality alcohol treatment for yourself or someone you love.
These are U.S. services. Outside the U.S., contact your local emergency number. See all verified resources.